A small project for uni to help showcase a world, with the main focus on shot composition. For this project I made an environment in UE4 and combined it with two other environments from teammates to make a short teaser trailer for a graduate project we are working on. In this shot I used some pre-made assets, as well as my own where necessary to make the environment :)
Hypoxia Teaser Trailer - Shot 1 (Max Normand), Shot 2 (Kyle Regli)